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Author Topic:   Making Lara look
EnterSandman
Member

Posts: 69
From:Johnson City, Tennessee, USA
Registered: Jan 2001

posted 03-26-2001 08:30 AM     Click Here to See the Profile for EnterSandman   Click Here to Email EnterSandman     Edit/Delete Message   Reply w/Quote
In a couple of levels that I've played I've seen where Lara, herself, will look at a specific object. Her head will turn to look at something. Is that hard to do? If not, would someone please tell me how to make her do that.

Thank you very much!

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????
Member

Posts: 38
From:YOU DON'T WANT TO KNOW
Registered: Jan 2001

posted 03-26-2001 01:24 PM     Click Here to See the Profile for ????     Edit/Delete Message   Reply w/Quote
she does this to evrything. it happens automaticly.

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The Monolith
Junior Member

Posts: 14
From:USA
Registered: Mar 2001

posted 03-26-2001 02:06 PM     Click Here to See the Profile for The Monolith   Click Here to Email The Monolith     Edit/Delete Message   Reply w/Quote
Lara's camera follows automatically, but when you want Lara to specifically look at something...like a ledge she is trying to reach, etc...then just use camera targets and triggers without the camera itself and she will physically (virtually) turn her head and look at the target, even if she is still moving/swimming.

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Colin Grigson
Member

Posts: 538
From:LONDON, ENGLAND
Registered: Jan 2001

posted 03-26-2001 02:09 PM     Click Here to See the Profile for Colin Grigson   Click Here to Email Colin Grigson     Edit/Delete Message   Reply w/Quote
Really? That is very cool, wish you'd told me that a couple of days ago.

Col.

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EnterSandman
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Posts: 69
From:Johnson City, Tennessee, USA
Registered: Jan 2001

posted 03-26-2001 03:01 PM     Click Here to See the Profile for EnterSandman   Click Here to Email EnterSandman     Edit/Delete Message   Reply w/Quote
Thanks Monolith! "Specifically looking at something" was what I was shooting for. Thanks for the tip about not using the camera itself. Very much appreciated, indeed.

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jbc21
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Posts: 48
From:Eilat, Israel
Registered: Feb 2001

posted 03-27-2001 05:55 AM     Click Here to See the Profile for jbc21   Click Here to Email jbc21     Edit/Delete Message   Reply w/Quote
Sandman,

As Monolith said, you have to put a target nullmesh on the object or place you want lara to look at. Then place the trigger for that target under Lara's feet (ie, at the location and moment when you want lara to look at the object on her trajectory) and, in the trigger box, specifie "target" in the object description...
Then, it should work...

JB

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EnterSandman
Member

Posts: 69
From:Johnson City, Tennessee, USA
Registered: Jan 2001

posted 03-27-2001 06:17 AM     Click Here to See the Profile for EnterSandman   Click Here to Email EnterSandman     Edit/Delete Message   Reply w/Quote
Thanks much for the added info. I think Colin appreciates it, too.

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Colin Grigson
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Posts: 538
From:LONDON, ENGLAND
Registered: Jan 2001

posted 03-27-2001 06:19 AM     Click Here to See the Profile for Colin Grigson   Click Here to Email Colin Grigson     Edit/Delete Message   Reply w/Quote
It almost makes me wish I hadn't already posted up my level!

Col.

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